It Could Have Been Me Game Details
Title: It Could Have Been Me
Genre: Indie, Virtual Reality
Developer: Åsa Egnér vr-designer, Alexander Cobleigh programmer, Carolina Ask modeler, Emilia Carapic music, Joar Egnér Lofberg sounds, Johan Zdybal early modeller, Ali Ahmadi interview, Sakib Zabbar main voice, a lot more people
Publisher: Kreativitetsbanken
Release Date: 19 May 2019
Store: Steam
Game Releasers: P2P
Size: 936.9 MB
About It Could Have Been Me Game
Experience the journey of an unaccompanied youth from Afghanistan to Sweden in the VR game It Could Have Been Me, featuring 26 documentary stories, 5 surreal worlds, and rap from Emilia Carapic.
It Could Have Been Me is a powerful virtual reality experience that takes players on a journey from Afghanistan to Sweden, following the path of an unaccompanied youth seeking a better life. This immersive experience is a tribute to the bravery and resilience of these young people, who risk everything to escape danger and create a brighter future for themselves.
The experience features 26 documentary stories from unaccompanied youths from Afghanistan, as well as activists and employees at the Swedish Migration Agency. These stories provide a firsthand look at the challenges faced by refugees and immigrants, and the courage and determination required to overcome them.
In addition to these documentary elements, It Could Have Been Me also features five surreal worlds that players can explore. These include the mountains, the tunnel, the train station, the caves, and the heavens. Each of these environments is designed to highlight different aspects of the refugee experience, from the fear and uncertainty of the journey to the hope and optimism of a new beginning.
The experience also includes a rap from Emilia Carapic (Bac Nini), based on the dreams of newly arrived immigrants. This music adds an emotional and artistic element to the experience, highlighting the creativity and resilience of these young people even in the face of adversity.
Players can navigate the experience using Oculus Touch controllers and the latest Oculus Rift technology. Estimated playtime is around 20 minutes per journey, but players can repeat the experience to explore new stories and environments.
It Could Have Been Me is both surreal and realistic, with both artistic and documentary elements. The dialogue is available in both English and Swedish, depending on the choices made in the tutorial. This allows players to fully immerse themselves in the experience and gain a deeper understanding of the refugee journey.
Overall, It Could Have Been Me is a powerful and thought-provoking experience that sheds light on the struggles faced by refugees and immigrants. Through its blend of documentary and artistic elements, it provides a unique and immersive look at the resilience and courage of these young people, and the hope and optimism that drives them to seek a better life.
It Could Have Been Me Key Features
- - Embark on an emotional journey from Afghanistan to Sweden in this VR experience
- - Explore 26 documentary stories and 5 surreal worlds, featuring the voices of real-life unaccompanied youths from Afghanistan
- - Rap music from Emilia Carapic (Bac Nini) brings the dreams of newly arrived youths to life
- - Use Oculus Touch controllers and the latest Oculus Rift to fully immerse yourself in the experience
- - Play multiple times to uncover new stories and perspectives
- - A powerful tribute to those who risk their lives to create a better future for themselves
- - Surreal and realistic elements combine to create a unique artistic and documentary experience
- - Available in both English and Swedish dialogue options.
It Could Have Been Me Gameplay
Download Links for It Could Have Been Me
Download It.Could.Have.Been.Me.Build.2721322 (936.9 MB)
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System Requirements for It Could Have Been Me
To play It Could Have Been Me, it is recommended to have a Windows 10 operating system with an Intel Core i5-4590 or AMD FX 8350 processor, or better. Additionally, a minimum of 8 GB of RAM is required to ensure smooth gameplay. For graphics, a NVIDIA GTX 1050 Ti or AMD Radeon RX 470 or greater is necessary. It is also recommended to have at least 1 GB of available space on your device for storage purposes. If you plan on playing in virtual reality, Oculus PC is required.
Minimum:- OS: Windows 10
- Processor: Intel Core i5-4590 (AMD FX 8350) or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
- Storage: 1 GB available space
- VR Support: Oculus PC
How to Download It Could Have Been Me PC Game
1. Extract Release
2. Launch The Game
3. Play!